Assassin's Creed Syndicate Review

To make sure that history didn't repeat itself, I went into Syndicate with my expectations low. I admit I was pretty hyped for Unity, and while it wasn't a terrible game, it wasn't a really good one either. Couple that with some serious performance issues, and it ended up being one of my least favorite Creed games to date. But it also seems like Ubisoft is also taking a rather careful approach with Syndicate. It's easily one of the most under-advertised Ubisoft games to date. Hell, I even forgot it was launching this week!

It's a pleasant surprise then that Syndicate actually manages to once again return to the series' former glory, up there with games like Assassin's Creed Brotherhood and Black Flag. Sure, it doesn't have the vibrant colors of the carribean, the charming Edward Kenway, or the joy of being a swashbuckling pirate. However, Syndicate has some great evolutionary advances of its own, not to mention a fantastic cast of characters, and a duo of great assassins, that you can switch between on the fly.

It also helps that the franchise goes to the more modern era during the Industrial Revolution, bringing with it some fantastic new gameplay mechanics that fit in right with the era.

Let's look at what Ubisoft did right, what still sucks, and our final verdict.

The Positives / The Negatives

The Verdict





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