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Dragon Ball Z: Extreme Butoden Review

If you were computer-savvy by the mid-1990s, chances are you stumbled upon the wonderful world of Emulators. These programs were built to emulate consoles on your PC, which meant you could play games from systems like the NES, SNES, Gameboy and Genesis, directly from your computer. Of course, downloading these and playing them was illegal unless you owned the actual physical disc (like that stopped any of you though).

It was thanks to the SNES emulators that I was able to discover some pretty decent Dragon Ball Z games that we never got to play here in the US. Three of them in fact. Dragon Ball Z Super Butoden 1, 2 and 3 were all 2D fighters that had some impressive mechanics. And even though they were in 2D, they were leagues better than that garbage Dragon Ball GT: Final Bout game we got on the original PlayStation in 1997.

It's perhaps thanks to the original Super Butoden games where my fondness for Extreme Butoden on the 3DS stems from. After all, Dragon Ball Z: Extreme Butoden is essentially a sequel to those games, mechanically and aesthetically. But does its gameplay hold up?

Let's find out.

The Positives / The Negatives

The Verdict

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