Hatsune Miku: Project Mirai DX Review

Hatsune Miku has been slowly creeping her way into my heart with her releases on the PS3 and Vita, finally letting me experience the rhythm based challenging gameplay that Japanese players have been playing for years prior. Up until now though, at least in the US, Miku was only available on Sony consoles, though with her latest release, Hatsune Miku: Project Mirai DX, she finally makes her debut on Nintendo's handheld, the 3DS.

For those that never experienced the greatness of the Miku series, it's a rhythm game filled with original songs featuring various Vocaloids including Hatsune Miku and others, which tasks players to press buttons corresponding with the button prompts on screen.

The 3DS version is, for the most part, similar to Sony's counterpart, although now all the Vocaloids have been Chibi-fied to look like Nendoroids, so they're all stubby and adorable. However, there is a ton more to do in Project Mirai DX outside of performing some awesome Japanese songs. It's once again a Tamagotchi of sorts which has you picking a girl and checking up on her, buying her things to keep her happy, playing games with her and even giving her some spending allowance. You can also play some games of Puyo Puyo, and Reversi. There are also numerous shops to buy items and accessories, as well as furniture for your Vocaloid's apartment. And a Miku game would be incomplete without a dance studio which lets you create and customize dance routines.

It's surprisingly brimming with content that will more or less keep you engaged even outside of the 40+ songs.

So how does it compare to the original Hatsune Miku games? Is it better? Should you buy into it? Check out what's good, what's not, and our final verdict.

The Positives / The Negatives

The Verdict





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